'24 mar 30: | Counter-Strike 2 even if its fate will only be set after years of incremental formula adjustments, the abrupt switch to the new engine still went well; i'm not yet convinced of its stature in the series, but i'm rooting for it |
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'24 mar 30: | Dirt Rally 2.0 in spite of rampant microtransactions & its parent's acquisition, it is still the best applied sim racing game i've yet played; & even without a dedicated wheel, it's immaculately designed and lively |
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'24 mar 30: | Rocket League as much as i still cannot wrap my head around how to be competently good at it, the concept alone and how it's executed is worth heaps of praise; immediately recognizable, intriguing, and electric |
'24 mar 30: | Team Fortress 2 iconic, timeless, and one of the most inventive team shooters ever made; as much as i haven't returned to it for a while, its creative art style & immediately recognizable cast are still spectacular |
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'24 mar 30: | Counter-Strike: Source incredibly underrated and under-appreciated, in part due to the series rift it created; though despite my personal connection to it, it's likely the least significant in a vacuum, bar the engine upgrade |
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'24 mar 29: | Minecraft self-explanatory; infinitely rewarding, indelible personal impact, and a time machine of past versions to relive; on top of everything, it's just fun, merging survival repetition with sublime sandbox creation |
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'24 mar 7: | Celeste maybe the best 2d-platformer i've ever played, taking an incredibly versatile, minimal concept—and near-perfect storyline—to a brilliantly choreographed conclusion; remarkably potent, despite difficulty hikes |
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'24 mar 2: | Freeways similar to rymdkapsel in its simple execution, done singularly but in an immediately appealing way for its first playthrough; the few hours of back-and-forth building is worth it, if you're anything like me |
'24 feb 7: | American Truck Simulator therapeutically monotonous, like most simulation games, but the pure amount of dedication to making a well-balanced upgrade tree and a vast amount of expansion sets is admirable, if a bit much in a fun way |
'24 jan 30: | Superliminal immediately engaging concept, and one of the only truly good spiritual expansions on a portal-like formula; it can be a bit curt, and its puzzles aren't always rewarding, but it's an overall wonderful time |
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'24 jan 17: | rymdkapsel it's overly simplistic, and it doesn't last long as an interesting engagement of space survivalism—yet without a doubt it's one of the more effectual versions of its kind, especially in such a small box |
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'24 jan 9: | Lethal Company its story of how it ended up such a phenomenon is enough to warrant its flowers—and even if the repetition of its core play ends up a bit played out, its initial shock and quality is amazing |
'23 oct 27: | Counter-Strike: Global Offensive despite the fact it just fizzled out of existence to make way for counter-strike 2, it was a formative, extremely influential game that i think will forever have a serious impact on esports and myself |
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