most recent
'24 mar 30: Counter-Strike 2
even if its fate will only be set after years of incremental formula adjustments, the abrupt switch to the new engine still went well; i'm not yet convinced of its stature in the series, but i'm rooting for it
'24 mar 30: Dirt Rally 2.0
in spite of rampant microtransactions & its parent's acquisition, it is still the best applied sim racing game i've yet played; & even without a dedicated wheel, it's immaculately designed and lively
'24 mar 30: Rocket League
as much as i still cannot wrap my head around how to be competently good at it, the concept alone and how it's executed is worth heaps of praise; immediately recognizable, intriguing, and electric
5 — march '24
'24 mar 30: Team Fortress 2
iconic, timeless, and one of the most inventive team shooters ever made; as much as i haven't returned to it for a while, its creative art style & immediately recognizable cast are still spectacular
'24 mar 30: Counter-Strike: Source
incredibly underrated and under-appreciated, in part due to the series rift it created; though despite my personal connection to it, it's likely the least significant in a vacuum, bar the engine upgrade
'24 mar 29: Minecraft
self-explanatory; infinitely rewarding, indelible personal impact, and a time machine of past versions to relive; on top of everything, it's just fun, merging survival repetition with sublime sandbox creation
'24 mar 7: Celeste
maybe the best 2d-platformer i've ever played, taking an incredibly versatile, minimal concept—and near-perfect storyline—to a brilliantly choreographed conclusion; remarkably potent, despite difficulty hikes
'24 mar 2: Freeways
similar to rymdkapsel in its simple execution, done singularly but in an immediately appealing way for its first playthrough; the few hours of back-and-forth building is worth it, if you're anything like me
1 — february '24
'24 feb 7: American Truck Simulator
therapeutically monotonous, like most simulation games, but the pure amount of dedication to making a well-balanced upgrade tree and a vast amount of expansion sets is admirable, if a bit much in a fun way
3 — january '24
'24 jan 30: Superliminal
immediately engaging concept, and one of the only truly good spiritual expansions on a portal-like formula; it can be a bit curt, and its puzzles aren't always rewarding, but it's an overall wonderful time
'24 jan 17: rymdkapsel
it's overly simplistic, and it doesn't last long as an interesting engagement of space survivalism—yet without a doubt it's one of the more effectual versions of its kind, especially in such a small box
'24 jan 9: Lethal Company
its story of how it ended up such a phenomenon is enough to warrant its flowers—and even if the repetition of its core play ends up a bit played out, its initial shock and quality is amazing
1 — october '23
'23 oct 27: Counter-Strike: Global Offensive
despite the fact it just fizzled out of existence to make way for counter-strike 2, it was a formative, extremely influential game that i think will forever have a serious impact on esports and myself
created by hand, by nat!

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